// make a controller and add indicators to all scenes attached
var controller = new ScrollMagic.Controller({addIndicators: true});
// this scene will automatically have indicators added to it
new ScrollMagic.Scene()
.addTo(controller);
// make a controller and add indicators to all scenes attached
var controller = new ScrollMagic.Controller({addIndicators: true});
// this scene will automatically have indicators added to it
new ScrollMagic.Scene()
.addTo(controller);